Virtua Tennis 4 Vita
Virtua Tennis 4 | |
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Developer(s) | Sega |
Publisher(s) | Sega |
Producer(s) | Jun Yoshino |
Designer(s) | Mie Kumagai |
Series | Virtua Tennis |
Platform(s) | PlayStation 3 PlayStation Vita Xbox 360 Wii Microsoft Windows |
Release | PlayStation 3, Wii, Xbox 360
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Genre(s) | Sports |
Mode(s) | Single player Multiplayer (2 to 4) |
Virtua Tennis 4 (Sega Professional Tennis: Power Smash 4 in Japan) is the third sequel to Sega's tennis game franchise, Virtua Tennis. It was released on PlayStation 3, Xbox 360, Microsoft Windows, Wii and PlayStation Vita. Virtua Tennis 4 is also being produced for a four player stick based arcade.[1]
Gameplay[edit]
The game supports the PlayStation Move controller on the PlayStation 3, the Kinect[2] on the Xbox 360, and the Wii MotionPlus on the Wii. All previously mentioned devices are optional, although the Wii MotionPlus is required for actual motion-controlled gameplay in the Wii version, which is controlled with the Wii Remote held sideways if the accessory is unavailable. Virtua Tennis 4 allows the player to step into the shoes of some of the world's best tennis pros. The game supports stereoscopic 3D on the PlayStation 3. When the PlayStation Move is used, the character's left and right movement is automatic but each swing of the racquet must be performed by the player and one can drop back or rush to the net by physically stepping back or forward. There is a dynamic camera system in place, so when the ball is in the other half of the court, the camera pans out so that one can see one's position.
When the ball is coming towards the player, it glides into a first person viewpoint where the player can see their racquet in front of him and time their swing accordingly. The player can twist the racquet to adjust its face when it connects with the ball, allowing skilled players to apply spin.[3]
Players[edit]
On 1 January 2011, a trailer was released on the YouTube channel of Sega America[4] with a partial list of players that were confirmed for the game. On their blog entry published the same day,[5] it is announced that there will be seven new inclusions to the game.
Six days later, on the Facebook page of the game, the full list of players was released. On 31 March, on the same media, it was announced that 3 legends were included to the game. However, these will be exclusive for PlayStation 3 (along with 2 new mini-games).
As well as these players included in the game, the user has the option to create up to eight of their own players in the World Tour mode.
Development[edit]
This is the first game to be developed by the original Virtua Tennis team Sega AM3 since 2006.
Despite the fact that Sega opted to skip GamesCom, Virtua Tennis 4 was revealed at the convention at Sony's booth.[6]
World Tour Edition[edit]
An updated Vita port, entitled 'Virtua Tennis 4: World Tour Edition' was announced on June 7, 2011,[7] and was to simultaneously launch with the PlayStation Vita, along with being exclusive to Sony's new handheld.
The World Tour addition included many exclusive features. More mini-games were added, along with touch controllers. You can also play in first person mode, and control the game using the Vita's gyroscope. Players may use the handheld's front camera to take a photo of their face, and have the game construct a character based on the photo (Similar to the mechanics of the game Reality Fighters).[8] After the game downloads your image, you may edit your player in a light character customization screen. Different game templates were also added, allowing the user to play in various time periods, ranging from the early 20th century to one-hundred years in the future.[9]
Two players may now play using the same system, by turning it sideways in the style of Pong,[10] with each participant using a combination of touch control and buttons or analog to play. Augmented reality can be used to bring tennis players featured in the game to life on your system.[11] Simply select a player, and have them brought into onto your screen, with the background being whatever is facing the second camera on the system.
Online play had also been touched up on, allowing players to share stats, and allowing users to share comments on the other's game home screen.[9]
The game itself was enjoyed by players, critics, and actual tennis players alike (See Reception for more on the reviews). Tennis star Andy Murray stated that he enjoyed the game while playing against a representative from Sega, stating that he found it and entertaining, praised the graphics, and said his in game character was an accurate representation of him.[12]
As of July 2017, Virtua Tennis 4 is the only tennis simulation game available for the PlayStation Vita.[13]
Reception[edit]
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GameZone gave the game a 6/10, stating 'By and large, Virtua Tennis 4 does adhere strongly to its roots, bringing enough excitement to lure a wider audience. However, it would be useful for a study to be conducted of similar titles, so that these updated features could find their way into the beloved franchise.'[23]GameSpot had reviewed the Xbox 360 version and gave it 5.5 out of 10. It stated that 'In almost every respect, Virtua Tennis 4 is outclassed by its rival Top Spin 4' because Virtua Tennis 4 have annoying music, too simple controls and unrealistic sound effects.[24]
References[edit]
- ^'VT4 coming to Arcades'. Facebook. Retrieved 2018-01-09.
- ^'Virtua Tennis 4 Kinect Review'. Kinectronic.com. Archived from the original on 2011-05-04. Retrieved 2011-05-25.
- ^James Gallagher (2010-08-30). 'A Few Rallies With Virtua Tennis 4 And PlayStation Move'. Retrieved 2018-01-09.
- ^'Virtua Tennis 4 – Trailer of Awesome'. Sega of America. YouTube. 2011-01-20. Retrieved 2018-01-09.
- ^Virtua Tennis 4 announced for Xbox 360, Wii + new trailer!
- ^'Virtua Tennis 4 in action'. Sega Bits. 2010-08-18. Retrieved 2018-01-09.
- ^'#SegaE3 – World's Greatest Tennis Stars head to NGP in Virtua Tennis 4'. Sega. 2011-06-07. Retrieved 2018-01-09.
- ^'Virtua Tennis 4: World Tour Edition Review'. IGN. News Corporation. 2012-02-22. Retrieved 2018-01-09.
- ^ abMie Kumagai (2012-02-21). 'Virtua Tennis 4: World Tour Edition Serving Up Tomorrow'. Retrieved 2018-01-09.
- ^Jeff Rubenstein (2011-08-19). 'Virtua Tennis 4 Serves PS Vita-exclusive Features, VT Apps'. Retrieved 2018-01-09.
- ^Mie Kumagai (2012-02-16). 'How Virtua Tennis: World Tour Edition Uses The PS Vita Cameras'. Retrieved 2018-01-09.
- ^Alex Sloane (2012-06-28). 'Virtua Tennis Meets Andy Murray And Serves Up Summer Competition!'. Retrieved 2018-01-09.
- ^'PlayStation Vita Games by Category > Sports > Individual > Tennis'. GameFAQs. Retrieved 2018-01-09.
- ^'Virtua Tennis 4 (PS3)'. GameRankings. CBS Interactive. Retrieved 2018-01-09.
- ^'Virtua Tennis 4 (Xbox 360)'. GameRankings. CBS Interactive. Retrieved 2018-01-09.
- ^'Virtua Tennis 4 (PC)'. Metacritic. CBS Interactive. Retrieved 2018-01-09.
- ^'Virtua Tennis 4 (PS3)'. Metacritic. CBS Interactive. Retrieved 2018-01-09.
- ^'Virtua Tennis 4: World Tour Edition (PS Vita)'. Metacritic. CBS Interactive. Retrieved 2018-01-09.
- ^'Virtua Tennis 4 (Wii)'. Metacritic. CBS Interactive. Retrieved 2018-01-09.
- ^'Virtua Tennis 4 (Xbox 360)'. Metacritic. CBS Interactive. Retrieved 2018-01-09.
- ^Vítor Alexandre (2011-05-23). 'Virtua Tennis 4 - Página 2' [Virtua Tennis 4 - Page 2]. Eurogamer (in Portuguese). Retrieved 2018-01-09.
- ^'Virtua Tennis 4 Review'. IGN. News Corporation. 2011-05-10. Retrieved 2018-01-09.
- ^'Virtua Tennis 4 Review'. GameZone. 2012-05-04. Retrieved 2018-01-09.
- ^Mark Walton (2011-05-11). 'Virtua Tennis 4 Review'. GameSpot. CBS Interactive. Retrieved 2018-01-09.
From Sega Retro
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Virtua Tennis 4, known as Power Smash 4 (パワースマッシュ4) in Japan, is a sports game developed and published by Sega for the PlayStation 3, Xbox 360, Nintendo Wii and Windows PC. There is also an arcade version, which runs on Sega RingEdge.
It is a sequel to Virtua Tennis 3, and is the first 'main' game in the series to be released directly to home consoles, with the arcade release following later.
- 1Gameplay
- 2History
- 3Versions
- 11Physical scans
Gameplay
The game makes use of each console's respective motion peripherals (PlayStation Move, Kinect and Wii MotionPlus).
Achievements
- Main article: Virtua Tennis 4/Achievements.
History
Legacy
A PlayStation Vita version titled Virtua Tennis 4: World Tour Edition was released in late 2011 in Japan, and 2012 internationally.
On 14 April 2015, Sega announced that Virtua Tennis 4 would be removed from Steam on 23 April 2015 and put the game on sale.
Versions
Localised names
Language | Localised Name | English Translation |
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English | Virtua Tennis 4 | Virtua Tennis 4 |
English (US) | Virtua Tennis 4 | Virtua Tennis 4 |
Japanese | パワースマッシュ4 | Power Smash 4 |
Korean | 버추어 테니스 4 | Virtua Tennis 4 |
Downloadable content
Title and description | Links | Releases | ||||||||||||
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Virtua TennisTM 4 – Xbox 360 Trailer |
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Production credits
- Creative Producer:Mie Kumagai
- Assistant Producer:Kazuko Noguchi
- Creative Director:Shoichiro Kanazawa
- Lead Game Designer:Norio Furuchi
- Game Designers:Nobuyuki Yamashita, Masaru Korosawa, Yoshinori Takeno, Shigeharu Nagakami
- Lead Programmer:Kenji Tohma
- Programmers:Mitsuharu Saikawa, Tsuyoshi Matsuda, Takeshi Numazawa, Housei Ueda, Takashi Hirayama, Hiroshi Suzuki
- Lead Artist:Michinari Terada
- Animators:Kenji Shimizu, Kazuyuki Watanabe, Takanori Daitoh
- Background Artists:Takeo Iwase, Yoshihiko Nakagawa, Masaki Miyashita, Yoshikazu Endo, Daisuke Ogawa
- Character Artists:Takeshi Sano, Hiroshi Yoshida, Nobukazu Naruke, Yasuhiro Mori, Katsuhiko Omori, Takashi Ito, Toshihiro Ando
- Front-End Artists:Norio Satomi, Kazuma Itoh, Rieko Yoshida, Yasushi Mihori, Kenta Akagi, Yusuke Sakai
- Sound Artists:Tatsutoshi Narita, Shinichi Goto, Seiichi Hamada, Fumio Ito, Keisuke Tsukahara, Makito Nomiya, Megumi Takano, Junpei Mishima, Yasuyuki Nagata, Kazuki Takagi, Naoyuki Machida, Mieko Isa, Tomoya Koga, Aimee Black
- MotionCapture Actors: Hiroki Kondo, Junri Namigata, Kento Takaguchi, Maki Arai, Masatoshi Miyazaki, Ryota Hisamatsu, Toshiharo Kato, Yuya Kibi
- Sega of China Art Team:Takahiro Kudo, Wei Zhang, Xin Tang, Jian Jin, Zhiyin Dong, Zongwei Zheng, Rulming Tao
- CEO:Mike Hayes
- Senior Vice President - Production:Gary Dunn
- Head of Studio - Japanese IP:Kuniyo Matsumoto
- Producer:Jun Yoshino
- Assistant Producer:Bobby Simpson
- Director of European Marketing:Gary Knight
- Head of Marketing Core and Sport:Matt Eyre
- Brand Manager:David Kempshall
- Head of European PR:Lynn Daniel
- European PR Executive:Luisa Mari
- Head of Creative Services:Alison Peat
- Traffic Coordinator, Creative Services:Jeff Webber
- Creative Services:Morgan Gibbons, Arnould Tempelaere, Ranjan Vekaria, Ed Bostock, Akane Hiraoka, Elliot Kidner
- Director of Business Planning and Operations:Yusuke Suai
- Purchasing Manager: Caroline van Venrooji
- Production Manager:Natalie Forsyth
- Online Marketing Manager:Mike Evans
- Online Marketing Executives:Charlotte Mills
- Head of Online Services:Adam Lance
- Community Manager:Kevin Eva
- Head of Legal & Business Affairs: Nicky Ormrod
- Legal Council: Polly Bennett
- Legal Executive: Saad Choudri
- Licensing Manager: Nivine Emeran
- Head of Development Services:Mark Le Brenton
- Localisation Manager:Marta Lois González
- Localisation Project Manager:Giuseppe Rizzo
- Assistant Localisation Project Managers:Antonella Marras, Luis J. Paredes
- Translators:Jesús Álvarez, Sebastián Saiguero, Tatjana Nath, Daniela Kaynert, Nicole Thomer, Antonio Catanese, Giuseppe Rosa, Carole Kunzelmann, Sophie Paleologos, Ronan Salon
- Mastering Equipment and Submissions Manager:Dave Pither
- Mastering Engineers:Phil Adams
- Project Lead: Luke Tarasek
- Compliance Supervisor: Darren Wall
- Compliance Coordinators: Mohammed Ajaib, Shiva allari, Chris Barnett
- Compliance Senior Testers: Arron Caney, Lawrence Donohue, Matthew Pearson
- Compliance Testers: Anthony Pillips, Martin Walker
- Language QA Supervisor: Alessandro Irranca
- Language Team Lead: Sergio Borelli
- Language Assistant Team Leads: Lorenzo De Gregori, Huan Langa
- Language Senior Testers: Alan Desole, Yann-Eric D'Addario
- Language Testers: Michele Tenace, Elfreide Trillan, Alberto Barajas, Augustin Ferrari, Davide Mandrini, Ricardo Valle, Omar Perez
- Functionality Supervisor: Julie Metior
- Functionality Project Monitors: Colin Perman, Tristan Carree
- Functionality Senior Testers: Robert Thompson, Sanjay Jagmohan
- Functionality Testers: Stacey Lovage, Lynne Tripp, Chris Evans, John Robertson, Rachel Wu, Chris Davidson, Adam Hayward, Bryn Richardson
- CEO:Mike Hayes
- COO & President:Masanao Maeda
- Senior VP of Development:Bret Berry
- Development Director:Todd Hartwig
- Senior Producer:Patrick Riley
- Associate Producer:Omar Woodley
- Creative Director:Ethan Einhorn
- Director of Technology:Jez Sherlock
- Development Operations Director:John Merlino
- VP of Business Planning:Rob Lightner
- VP of Marketing and Sales:Alan Pritchard
- Senior Director of Marketing:Darren Williams
- Senior Publishing Manager:Katrin Darolie
- Senior Brand Manager:Erica Mason
- Brand Manager:Dan Gallardo
- Sr. Public Relations Manager:Kerstin Mueller
- Public Relations Manager:Fabian Doehla
- Creative Services Director:Jen Groeling
- Production Manager:Heather Lucchetti
- Media and Events Manager:Terri Higgins
- 1st Party Manager:Sarah Elliot
- Senior Director of Sales:Keith Gerhardt
- QA Manager: Mark Cartwright
- QA Supervisors:Shawn Dobbins, Demetrius Griffin
- SEGA Standards Supervisor:Stephen Akana
- Mastering Supervisor:Rey Buzon
- Mastering Lab Technician:Chris Rilles
- Hardware Specialist:Matt Ellison
- Executive Producer:Okitane Usui
- Chief Producer:Hiroshi Kataoka
- Project Manager:Yusuke Asano
- Promotion:Takafumi Ueoro, Daisuke Sekine
- Publicity:Yasushi Nagumo, Masaya Santo
- Sales & Planning:Toru Yasuda, Nobuhiro Tanaka
- Licensing: Keisuke Nagai, Aya Muramatsu
- Localization Support:Yuka Yoshida, Emi Yamane, Tatsuya Shikata
- Product Test: Koji Nagata, Hitoshi Abe, Hiromi Myama, Ryoichi Shibuya, Toshiaki Matsuda, Keime Sasaki, Tao Tanigueni, Daisuke Miyamoto
- QA:Seiji Hasegawa, Yuji Nakamura
- Software Package & Software Manual Production:Yoshihiro Sakuta, Yoichi Takahashi, Kazuaki Jikuhara, Colin Restall, Hajime Ishinooda, Mikiko Ohbe
- MotionCapture Actors Coordinate: Wataru Koga
- MotionCapture Actors: Keiichi Wada, Yuuko Kawana
- Director: Motohiro Shirakawa
- CG Designer: Kazutaka Ikeda
- Lead Artists: Tsubasa Nakai
- Artists: Kengo Nukizono, Wataru Kitamura, Tomohiro Hanawa
- Tool Development: Takamasa Matsunari
- Project Manager: Akira Ito
- Producer: Masahito Imamura
- Special Thanks:Akira Nomoto, Mutsuru Takahashi, Tadashi Takezaki, Takeshi Shimizu, Takayoshi Ohuchi, Yasushi Yamashita, Toyohisa Hiwatari, Suguro Moroga
Digital manuals
RingEdge UK manual
Steam manual
Xbox 360 US manual
Magazine articles
- Main article: Virtua Tennis 4/Magazine articles.
Promotional material
Artwork
Photo gallery
Cabinet
Deluxe cabinet
Physical scans
PlayStation 3 version
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PlayStation 3, ES |
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PlayStation 3, AS† |
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PlayStation 3, RU |
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Xbox 360 version
Xbox 360, US |
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Xbox 360, DE |
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Xbox 360, IT |
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Virtua Tennis 4 Vita
Xbox 360, AS† |
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Xbox 360, CA |
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Wii version
Wii, US |
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Wii, EX† |
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PC version
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PC, RU (DVD) |
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PC, IN (e-play) |
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External links
- Sega of Japan catalogue pages (Japanese): PlayStation 3, Xbox 360
- Official website on Sega.com
- Official website on Sega.jp (Japanese)
- Nintendo catalogue pages: US
- Virtua Tennis 4 on Steam (offline)
- Virtua Tennis 4 on PlayStation.com: JP, JP (Sega the Best), US, UK, KR
- Virtua Tennis 4 on Xbox Marketplace: US, UK, AU (offline)
References
- ↑ 1.001.011.021.031.041.051.061.071.081.091.101.111.121.131.141.151.161.171.18File:VT4 Release Date Announcement - FINAL.pdf
- ↑ 2.02.12.2http://blogs.sega.com/2011/05/13/virtua-tennis-4-launch-trailer/ (archived: 2016-06-16 21:25)
- ↑ 3.03.1http://www.jp.playstation.com:80/software/title/bljm60356.html (archived: 2011-06-03 20:29)
- ↑ 4.04.1http://www.jp.playstation.com:80/software/title/bljm60551.html (archived: 2012-11-21 01:35)
- ↑https://archive.is/3pFsN
- ↑http://www.playstation.co.kr/news/19313 (archived: 2017-04-23 01:53)
- ↑http://www.softclub.ru/games/ps3/9145-virtua-tennis-4
- ↑ 8.08.18.28.3http://sega.jp/x/powsma4/ (archived: 2014-08-03 23:22)
- ↑http://www.softclub.ru/games/xbox-360/9146-virtua-tennis-4
- ↑ 10.010.110.2http://marketplace.xbox.com:80/fr-FR/Product/Virtua-Tennis-4/66acd000-77fe-1000-9115-d80253450857 (archived: 2012-12-07 11:06)
- ↑ 11.011.1http://marketplace.xbox.com/de-DE/Product/Virtua-Tennis-4/66acd000-77fe-1000-9115-d80253450857 (archived: 2012-12-11 08:22)
- ↑ 12.012.1http://marketplace.xbox.com:80/en-US/Product/Virtua-Tennis-4/66acd000-77fe-1000-9115-d80253450857 (archived: 2012-12-07 11:28)
- ↑ 13.013.1http://marketplace.xbox.com:80/en-GB/Product/Virtua-Tennis-4/66acd000-77fe-1000-9115-d80253450857 (archived: 2014-06-30 20:35)
- ↑ 14.014.1http://marketplace.xbox.com:80/en-AU/Product/Virtua-Tennis-4/66acd000-77fe-1000-9115-d80253450857 (archived: 2015-02-28 08:25)
- ↑http://www.nintendo.com/games/detail/Lc4PieLYTA9eWKJNWES0XG_LF3y9h-AN (archived: 2013-01-19 08:44)
- ↑https://www.gry-online.pl/gry/virtua-tennis-4/zf645
- ↑http://www.softclub.ru/games/pc/9148-virtua-tennis-4
- ↑ 18.018.118.218.3http://store.steampowered.com:80/app/71390 (archived: 2011-06-27 04:45)
Games in the Virtua Tennis Series | |
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Virtua Tennis (1999) Virtua Tennis 2 (2001) Virtua Tennis 3 (2006) Virtua Tennis 4 (2011) | |
Virtua Tennis (2000) Virtua Tennis 2 (2001) | |
Virtua Tennis (2002) Virtua Tennis 3 (2007) Virtua Tennis 2009 (2009) Virtua Tennis 4 (2011) | |
Virtua Tennis 2 (2002) | |
Virtua Tennis (2002) | |
Virtua Tennis (2003) | |
Virtua Tennis: World Tour (2005) Virtua Tennis 3 (2007) | |
Virtua Tennis 3 (2007) Virtua Tennis 2009 (2009) Virtua Tennis 4 (2011) | |
Virtua Tennis 2009 (2009) Virtua Tennis 4 (2011) | |
Virtua Tennis 4: World Tour Edition (2011) | |
Virtua Tennis Challenge (2012) Virtua Tennis Challenge Free (2012) | |
Sampler Discs | |
Power Smash Taikenban (20xx) Power Smash 2 Taikenban (20xx) |